Game Development

I’m an experienced Game Developer and Interactive Designer who has worked on a variety of projects, gaining experience in multiple technologies.

I’ve taught interactive design at Curtin University and SAE University College in the areas of virtual reality, Game Development, and Narrative Design.


I’m in early development on my next game, set in the same universe as The Last Werewolf. This time, we follow Logan as he navigates his current life while flashbacks reveal his past struggles and journey to living with his werebear nature.

Like The Last Werewolf, the animal shifters serve as an allegory for living with Bipolar Disorder. This installment will explore family, friendships, and romance as central themes.

I’m targeting a Q3/Q4 2026 release into Early Access.


The Last Werewolf

For this project, I was the lead game developer, writer and producer.

The Last Werewolf is a story-driven interactive narrative that follows Lachie, a young woman grappling with her newfound werewolf identity. Navigate her journey of self-discovery across three mysterious locations as she searches for answers about who and what she is.

This interactive narrative was supported by Screenwest.

Supported by Screenwest


Wolf At Evergreen

This VR experience was made as a part of a Master’s degree for Rebecca Kerr, with special thanks given to Curtin University and the talented voice actors who helped bring the characters to life.

In Wolf of Evergreen, the player is Frankie a vlogger who investigates several werewolf sightings in the small town of Evergreen. They will interview several people before ultimately finding out whether the sightings are a hoax, mass hysteria, or truthful.


Certitude (2020)

Lead Game Designer and Writer

Funded by Higher Education Participation and Partnerships Program through Curtin University, Certitude is a web-based, 2D game that has been designed to develop digital and information literacy for new university students.



GAME JAMS

Dave, The Diving Dog

Global Game Jam 2025

Team – Generalist

Adventure across the sea floor to find Dave’s lost bone, discovering all sorts of weird and wonderful South West Australian sea creatures along the way. Collect all the sea creature cards!

Is It Toast?

Global Game Jam 2024

Team – Generalist

A casual party card game where you make your most absurd cases for why your food meets the requirement.

Student’s Safari: Blogging the Jungle

Climate Jam 2023: Wildlife Trafficking

Solo Developer

I stumbled upon this Game Jam 9 hours before it wrapped up. I’d been wanting to try out using ChatGPT and Midjourney in a jam and see how things went. I was inspired by Yawhg for this one.

*Please see note below for use of Gen Ai Disclaimer.

Impress Me With Chemistry

I Love Science Game Jam 2022

Solo Developer

Host of Jam

As part of National Science Week, I made a short educational game as a concept for a study tool.

As I was the host of this jam, I was provided a different signature prompt, ‘reactions.’

Throw It Away

VR Jam 2022

Solo Developer

Using the theme ‘One-Time Use,’ I decided to create a simple rubbish sorting game. You’re at the end of your shift, and you need to clean up.

*Please see note below for use of Gen Ai Disclaimer.

Mini-Little Orc Walk

Synty Jam 2022

Solo Developer

Winner

The challenge was to make something creative using only eight unique Synty Assets. This submission was a little walking sim where you play a little orc running around the desks causing havoc.

The Collector

GMTK Game Jam 2022

Solo Developer

Set in a dystopian desert, this is a simple exploration and collecting game. Edgar loses at a dice game and must go and collect the supplies himself.

*Please see note below for use of Gen Ai Disclaimer.

Our Museum
Cultural Heritage

Game Jam 2021

Team – Game Developer

You’re the new museum owner, and it’s up to you to choose the exhibits, visit dig sites and get to know your patrons. Your museum only holds replicas, through the use of various technologies, and you also send funds in support of those whose works you exhibit.

My Small World

VR Jam 2021

Solo developer

Special mention by ‘VR With Andrew’ and ‘Valem’

In this short story, you play as a child who creates a ‘new world’ for a school science project.

Karla Kurliny
(Going Home)

Curtin Creative Jam 2021

Team – Game Developer

Winner – Best Campus

For this Jam, we were in a group of four. I was the one who built the project in Unity, while the other team members provided 2D, writing, and concepts.

Damn it, Hunter!

GMTK Game Jam 2021

Solo developer

In this 3D puzzle game, Hunter has found himself locked in a dungeon, and Beth needs to pass through all the traps to get him out.

Emery

Global Game Jam 2021

Team – Generalist

Emery is an adventure game following a paranormal and light-horror theme. 

The Super Cool Quest for the Ivy Grip

Global Game Jam 2020

Team – Generalist

In this jam, I was part of a small team that created a short interactive narrative, which takes the player on an adventure with a touching ending.

Anxious Minds
Curtin Makerspace

Creative Jam 2018

Team – Generalist

Winner – Best Overall Design Experience.

This project was created within a team of 3, following the theme of Health and Wellbeing. In the four days, we created a prototype that presented an anxiety simulation designed for family and friends alongside trained professionals to build empathy towards those suffering from an anxiety disorder.

* Game Jam Disclaimer: Three of the game jam games have used Gen Ai in some aspect. Throw It Away and The Collector have used this tech for the cover art, while the game Student’s Safari: Blogging the Jungle has used Gen Ai for the creation of the game as a whole as a part of experimentation when the tech was still new. I acknowledge that Gen Ai is now a complex topic in how it is used in the creative industry, and I have taken steps to avoid this in situations outside of brainstorming and solving complex problems. Please note that all art, to my knowledge and outside of these three games, have used human artists to create the images, or a screenshort from the game is used.