Character Creation – Krys (2018, S)

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For this university project we are required to design a character concept, then build a 3D model of them. The character was created using ZBrush, and then animated in Maya.

For the initial sketches, I used body templates for accurate anatomy and then drew on top. I used regular pencil and paper, then polished off in Autodesk Sketchbook on my Samsung Tab A.

 

Materials Tech

 

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