I specialise in room-scaled virtual reality experience.

I engage in research withing the field of virtual reality, as well as project creation and design using the game engine Unity. I’ve taught at Curtin University, where I introduced students to virtual reality and took them through creating their own project.


Hobbit Room VR (2018)
Creator.
First Maya project that was then turned into a VR experience.


Anxious Minds VR (2018)
Level Designer.
Made in a group of three during a 4 day creative jam.


Space Cargo VR (2017)
Creator.
First Unity Project and first VR project. Incorporates vocal commands.