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Author: Rebecca Kerr

3D Modelling

3D Modelling Project: A Hobbit’s Study

July 28, 2018July 28, 2018 Rebecca Kerr

The following are a video and photos of my 3D modelling project using Maya.

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3D Modelling

Update: 3D Project “Bilbo’s Study”

May 19, 2018May 19, 2018 Rebecca Kerr

Tagged Bilbo's Study, The Hobbit, The Lord of the RingsLeave a comment
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Update: Screenshot of current project.

May 12, 2018 Rebecca Kerr

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Interactive

Screenshot of Current Project

April 8, 2018April 7, 2018 Rebecca Kerr

A progress shot of my current project. Building Bilbo's Study using Maya.

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Interactive

Space Cargo

April 7, 2018April 8, 2018 Rebecca Kerr

This project was created as part of a university assessment, in semester 2 of 2017. We were to design and build an interactive VR environment.

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Interactive

Creative Explorer

February 16, 2018April 8, 2018 Rebecca Kerr

This project was created as part of a university assessment, in semester 2 of 2017. We were given creative freedom to create whatever we like, as long as it related to in-class concepts.   Main Product: Unity Program Tilt Brush (Google) Blocks (Google) Tilt Brush SDK for Unity HIVE Dome HIVE SDK for Unity   Playthrough… Continue reading Creative Explorer

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