Space Cargo (2017, S)

background

This project was created as a part of a university project, in semester 2 of 2017. We were to design and build an interactive VR environment. It was highly encouraged that we use a new type of technology to explore.

Ultimately I chose to create a basic narrative that was controlled via vocal commands. To achieve this I used Unity to build the main project, then used VoiceAttack to implement vocal commands.

 

Materials Tech

Main Product:

 

Playthrough Demo:

 

Final

Story Summary
A cargo pilot is arriving at the Space Station Turing to accept a delivery. The user is required to open a channel to the space station to arrange docking. Once docked they are to accept the delivery and leave.

 

 

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