This project was created as a part of a university project, in semester 2 of 2017. We were to design and build an interactive VR environment. It was highly encouraged that we use a new type of technology to explore.
Ultimately I chose to create a basic narrative that was controlled via vocal commands. To achieve this I used Unity to build the main project, then used VoiceAttack to implement vocal commands.
- Unity: Game Engine
- SteamVR Plugin for Unity
- Blender: 3D Modelling
- Google Blocks: 3D Modelling
- Audacity: Audio recording and editing
- VoiceAttack: Voice recognition software
- Ice-cream Screen Recorder
- Adobe Premiere Pro
A cargo pilot is arriving at the Space Station Turing to accept a delivery. The user is required to open a channel to the space station to arrange docking. Once docked they are to accept the delivery and leave.